Luis Miguel Romero Rodríguez
  • Inicio
  • Biografía
  • Publicaciones
  • Servicios
  • Blog
  • Media
  • Contacto
  • English
  • Menú Menú

Publicaciones +

Con la información sí se juega

Los newsgames como narrativas inmersivas transmedias

How Newsgames Reinvent Digital Journalism

What is it?

Newsgames are interactive digital experiences that use game mechanics to illustrate news topics. According to research by Romero-Rodríguez and Torres-Toukoumidis, these are “serious games” designed to educate and inform by engaging users with current events through gameplay.

Why is it important?

This article explains that, in an era overwhelmed by “infodemia” and pseudo-content, newsgames serve as innovative tools to attract and retain audience attention. They blend journalism with gamification to make information more digestible and compelling.

How is it applied?

According to the study, media outlets like The New York Times and CNN have adopted newsgames to visualize complex issues. In the Ibero-American context, projects like September 12th and El Bueno, el Malo y el Tesorero demonstrate how these tools can support civic engagement and understanding.

Key Benefits

Enhancing User Engagement

The main findings indicate that newsgames improve user interaction by offering immersive narratives. Unlike traditional formats, they prioritize the user experience with elements like real-time feedback and multimedia integration.

Fighting Information Overload

According to the research of Romero-Rodríguez and colleagues, newsgames help filter essential information by offering structured, engaging contexts, thus addressing the challenge of media oversaturation and “infoxication.”

Promoting Media Literacy

This article highlights that newsgames not only inform but also foster critical thinking, helping users become more discerning consumers of information—a crucial skill in today’s digital ecosystem.

FAQ

Q: Are newsgames a replacement for traditional journalism?
A: No. They are complementary tools designed to enrich journalistic narratives, not replace them.

Q: What makes a good newsgame?
A: According to García-Ortega and García-Avilés, quality newsgames feature ethical journalism, intuitive design, multimedia richness, and relevance to public interest.

Q: Can newsgames be educational?
A: Absolutely. They are often used to promote civic education and awareness, especially among younger, digitally native audiences.

Romero-Rodríguez, L. M., & Torres-Toukoumidis, A. (2018). Con la información sí se juega: Los newsgames como narrativas inmersivas transmedias. En A. Torres-Toukoumidis & L.M. Romero-Rodríguez (Eds.). Gamificación en Iberoamérica: Experiencias desde la Comunicación y la Educación, pp. 35-53. Abya Yala.

DESCARGAR

Otras Publicaciones

Employer Branding for Gen Z and AI Era
  • Artículos
  • Publicaciones

Employer Branding for Gen Z and AI Era

1 noviembre, 2025
Discover how employer branding evolves with AI, Gen Z, and global talent mobility in this empirical and strategic overview.
Ver Más
Trends in Environmental Communication (2019–2023)
  • Artículos
  • Publicaciones

Trends in Environmental Communication (2019–2023)

6 agosto, 2025
Discover key trends in environmental communication research (2019–2023), including media roles, social networks, and narrative strategies.
Ver Más
Employer Branding and Reputation: Building Trust Inside-Out
  • Artículos
  • Publicaciones

Employer Branding and Reputation: Building Trust Inside-Out

31 julio, 2025
Discover how employer branding strategies shape corporate reputation and attract top talent from the inside out.
Ver Más
Plant Monstrosity in Wyndham’s Triffids Unveiled
  • Artículos
  • Publicaciones

Plant Monstrosity in Wyndham’s Triffids Unveiled

4 julio, 2025
Explore how Wyndham’s Triffids depicts plant monstrosity, human vanity, and eco-horror in a chilling sci-fi narrative.
Ver Más
Boosting Journal Visibility in Social Sciences
  • Artículos
  • Publicaciones

Boosting Journal Visibility in Social Sciences

21 mayo, 2025
This research explores editorial and social media strategies that increase the visibility, reach, and impact of Ibero-American scientific journals in...
Ver Más
sNOOC Networks for Media Literacy in Older Adults
  • Artículos
  • Publicaciones

sNOOC Networks for Media Literacy in Older Adults

21 mayo, 2025
sNOOC (social Nano Open Online Courses) are short, specialized online learning modules designed for 20-hour training. This study analyzes their...
Ver Más
Suicide Reporting in Ibero-America: Media Fails and Fixes
  • Artículos
  • Publicaciones

Suicide Reporting in Ibero-America: Media Fails and Fixes

21 mayo, 2025
This study analyzes how news media in 20 Ibero-American countries report on suicide, evaluating whether they follow WHO-PAHO guidelines for...
Ver Más
Health Communicator Skills in Spain: 2024 Profile
  • Artículos
  • Publicaciones

Health Communicator Skills in Spain: 2024 Profile

21 mayo, 2025
A health communication professional bridges the gap between medical knowledge and public understanding. This role has evolved into a strategic...
Ver Más
Religious Tourism Trends 2019–2023: A Systematic Review
  • Artículos
  • Publicaciones

Religious Tourism Trends 2019–2023: A Systematic Review

21 mayo, 2025
Religious tourism refers to travel motivated by faith-related purposes, including pilgrimages and visits to sacred destinations. It's one of the...
Ver Más
Military Web Taxonomy and Digital Strategy
  • Artículos
  • Publicaciones

Military Web Taxonomy and Digital Strategy

19 mayo, 2025
This article explains how elite military forces worldwide use their websites as key components of their digital communication strategies. Through...
Ver Más

©️ Copyright Luis M. Romero-Rodríguez | All Rights Reserved   |   Site Developed by AIMRTECHNOLOGY

Desplazarse hacia arriba
Gestionar el consentimiento de las cookies
Para ofrecer las mejores experiencias, utilizamos tecnologías como las cookies para almacenar y/o acceder a la información del dispositivo. El consentimiento de estas tecnologías nos permitirá procesar datos como el comportamiento de navegación o las identificaciones únicas en este sitio. No consentir o retirar el consentimiento, puede afectar negativamente a ciertas características y funciones.
Funcional Siempre activo
El almacenamiento o acceso técnico es estrictamente necesario para el propósito legítimo de permitir el uso de un servicio específico explícitamente solicitado por el abonado o usuario, o con el único propósito de llevar a cabo la transmisión de una comunicación a través de una red de comunicaciones electrónicas.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Estadísticas
The technical storage or access that is used exclusively for statistical purposes. El almacenamiento o acceso técnico que se utiliza exclusivamente con fines estadísticos anónimos. Sin un requerimiento, el cumplimiento voluntario por parte de tu proveedor de servicios de Internet, o los registros adicionales de un tercero, la información almacenada o recuperada sólo para este propósito no se puede utilizar para identificarte.
Marketing
El almacenamiento o acceso técnico es necesario para crear perfiles de usuario para enviar publicidad, o para rastrear al usuario en una web o en varias web con fines de marketing similares.
Administrar opciones Gestionar los servicios Gestionar {vendor_count} proveedores Leer más sobre estos propósitos
Ver preferencias
{title} {title} {title}